3 hours ago
Sunday, August 16, 2009
B/X Dungeons and Dragons Observation
Hey, check this out...Apparently a "Protection from Evil" spell (1st level cleric spell) is a pretty nice spell in B/X. This has some potential to be a seriously powerful spell.
"This spell circles the cleric with a magic barrier. This barrier will move with the caster. The spell serves as some protection from "evil" attacks (attacks by monsters of some alignment other than the cleric's alignment) by adding 1 to the clerics' saving throws, and subtracting 1 from the "to hit" die roll of these opponents."
So that's pretty great eh? Nothing too surprising besides the statement talking about "alignments other than the cleric's...", which is a pretty strong ability. But, that's not the kicker, the following text is even better:
"The spell will also keep out hand-to-hand attacks from enchanted (summoned or created) monsters (such as living statues), but not missile fire attacks from these creatures (see COMBAT)."
Wow...I mean really, that's awesome. So if I'm following this correctly, they're talking about all sorts of creatures. Things like golems, elementals, demons, devils, effritis, djinns, etc. That's a pretty potent group of creatures to be held at bay with a 1st level spell.
Anyway, I really do love B/X. I'm reading through it for the first time in a LOT of years, and finding all sorts of little gems.
Consider the "Light" spell. You cast it on a creature's eyes (it DOES get a save) and it's blinded for 12 turns. AND, in Basic, if you're blinded you do NOT get an attack! Range 120 and you don't even really have to aim it. Now THAT'S what I call a utility spell.